For press and creators
Facts. Films.
Port Halcyon.
A compact kit for covering Rezyra. All screenshots and films come from the development build. Please keep the early-development context with them.
Fact sheet
Rezyra
- Developer
- Rezyra Studios LLC
- Founder
- Brandon
- Platform
- PC
- Genre
- Near-future MMORPG with tactical shooter combat
- Status
- In development; a playable vertical slice exists
- Release
- No date announced
- Model
- Buy to play; never pay to win. Pricing unannounced.
- Engine
- Unreal Engine 5
Short description
Rezyra is a near-future MMORPG with tactical shooter combat and a living, player-driven world. It is in development for PC. In 2047, twelve years after the Fracture, the player is a Warden working from Port Halcyon—a coastal town rebuilt by hand.
The design pairs build-crafting cover combat and group roles with jobs, vehicles and life in safe cities. The current vertical slice demonstrates a small part of that direction, not a finished persistent MMORPG.
Download the fact sheet · TXTPress contact
Wordmark files
Rezyra, in ink.
The site’s typographic wordmark, supplied in dark and light versions. These are lettering assets, not a separate illustrated emblem.
Use the original proportions and leave clear space around the lettering. For coverage of the game or studio; no implied endorsement.
- Dark wordmark · SVGOutlined vector
- Light wordmark · SVGOutlined vector
- Dark wordmark · PNG2400 × 480 · Transparent
- Light wordmark · PNG2400 × 480 · Transparent
Screenshots & films
Original captures at 2560 × 1440, plus web-sized film copies. No filters or added detail. Every supplied image and film shows work in progress. Contact the studio for the extended film’s 4K master.
- Three original screenshots · ZIP16.2 MiB · PNG
- Development film · MP456 s · 1920 × 1080 · 15.4 MiB
- Extended development film · 720p MP4133 s · 1280 × 720 · 12.5 MiB
- View every capture and film formatLandscape and portrait cuts
Please don’t describe these assets as final visuals or infer a release date from them. The game page separates current systems from planned direction.
Studio identity
The studio mark.
The blue-and-cream R for avatars and compact uses. Keep its colours, proportions and border intact.
